Congratulations to the Award Winners!
Congratulations to the Award Winners!
K12 Track
Grand Award
The Education University of Hong Kong Jockey Club Primary School
Vision Award
Victoria Shanghai Academy
Stakeholder Engagement Award
Po Leung Kuk Choi Kai Yau School
Choice of Solution Award
BrainX Training Center
Implementation Award
Fukien Secondary School Affiliated School
Learning Experience Award
Kowloon Bay St. John The Baptist Catholic Primary School
Adult Learning Track
Grand Award (Enterprise)
Esquel Group
Grand Award (Higher Education)
Hybrid Immersive Virtual Environment (HiVE), The Hong Kong Polytechnic University
Vision Award
MTR Operations Training Department
Stakeholder Engagement Award
Law, Innovation, Technology & Entrepreneurship Lab, Faculty of Law, The University of Hong Kong
Choice of Solution Award
Soruki EdTech Limited, The University of Hong Kong
Implementation Award
HKUST Digital MBA for Global Leaders, The Hong Kong University of Science and Technology
Learning Experience Award
Educational Development Centre, The Hong Kong Polytechnic University
Covid has catalysed the use of technology in education. Just as we think learning can resume normalcy, AI (as manifested in the advent of ChatGPT) is making shock waves in the education world. From a nascent concept, Education Technology (EdTech) has come to the forefront in the future of learning. It is set to transform fundamentally the WHY, WHO, WHAT and HOW of learning.
Esperanza is excited to launch a new EdTech Heroes Award. We would like to celebrate the early adopters of EdTech in Hong Kong and their learning journeys. The Award seeks to:
Encourage adoption of technologies to innovate teaching and learning
Promote a culture of experimentation in the transformation process
Foster peer-to-peer learning from successful and not so successful experiences
Build a community of progressive learning organisations
The technology includes but is not limited to AI, blockchain, cloud, data analytics, extended reality, gamification, Internet of Things, mobile technology and robotics. The EdTech application can be developed in house or introduced by a third party provider.